﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class KFDeviceBase
{
    // Start is called before the first frame update
    public void createBase()
    {
       // string sql =
        //    " CREATE TABLE devicebase([ID] INTEGER PRIMARY KEY,[Type] INTEGER DEFAULT (0),[Num] INTEGER DEFAULT (0), [Context] VARCHAR (50) ,[Name] VARCHAR (50),[CreatedTime] TimeStamp NOT NULL DEFAULT (datetime('now','localtime')))";
    }

    public void inset(int num, int type, string name, string context = "")
    {
    }
}
